
Directive 8020 Episode 8: Come True Walkthrough
Come True is Directive 8020 Episode 8 and the finale chapter. Use this walkthrough to preserve your final route state, understand what to record before the ending, and prepare for Cycle 13, Booster Ring, O Death, and all-ending cleanup.
BLUF
Short route note: Record the final state before the last decisions: survivors, deaths, mimic status, evidence, O Death progress, and mission outcome. Then use late Turning Points for alternate endings.
Verification Status
Come True Quick Facts
This page is written as a focused chapter guide, not a copied transcript. It uses verified episode structure and collectible coverage, then tells you what to watch for while playing.
| Episode position | Episode 8 of 8. |
| Primary purpose | Resolve the route and define ending outcomes. |
| Best first-run goal | Finish once, record ending state, then branch from late Turning Points. |
| Replay priority | Use late branches for endings, O Death cleanup, and missed final-state tests. |
Step-by-Step Route Priorities
Follow these priorities before you replay the chapter. If you change a choice, keep QTE success, exploration, and survivor state as consistent as possible so the Story Tree result is readable.
| Step | Do this | Why it matters |
|---|---|---|
| Before final choices | Write down survivors, deaths, evidence, and O Death progress. | This explains which ending or variant you reached. |
| Finale decisions | Treat mission, crew, and Earth stakes as separate variables. | Ending meaning is not only survivor count. |
| After credits | Record the ending name or outcome and any unlocked Story Tree branches. | This is the base for all-ending cleanup. |
| Replay cleanup | Branch from the closest late Turning Point and change one final condition. | This is faster than replaying the whole game. |

Collectibles and Search Notes
Current collectible coverage lists 65 total collectibles across the game. Use this section as a route reminder, then use the dedicated collectibles page for exact cleanup.
- Confirm whether any O Death Secrets remain before ending cleanup.
- Record if final collectibles persist after Turning Point rewinds.
- Use the O Death / Curator page if the Curator route is your main target.
Route Warnings
- Come True is finale content; expect ending-adjacent spoilers.
- Do not overwrite your clean route until you have recorded the final survivor and mission state.
- Do not change multiple route variables during a replay; test one choice, QTE result, or exploration path at a time.
- Check the Story Tree after the episode before assuming the final visible choice caused the outcome.
- If a character was isolated, treat later trust prompts as route-critical until evidence proves otherwise.
Sources Used
These sources are linked because the page contains launch-sensitive route facts. Reddit and forum posts are useful demand signals, but the facts here are based on guide, review, or official coverage.
| Source | Used for | Link |
|---|---|---|
| GamesRadar episode guide | Episode order, chapter role, rough length, and replay guidance. | Open source |
| 100% Guides collectibles | 65 collectibles, episode collectible notes, Simms Recordings, and O Death cleanup. | Open source |
| PC Gamer preview | Eight-episode structure, first-run blind advice, and Turning Points replay method. | Open source |
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Frequently Asked Questions
Q: What episode is Come True?
Come True is Episode 8 and the finale of Directive 8020.
Q: Does Come True decide the ending?
Yes. Come True is the finale chapter, but earlier survivor, evidence, Destiny, and trust states can shape what finale options are available.
Q: Should I replay Come True for all endings?
Yes, but only after finishing one clean route and noting the final state. Then branch from late Turning Points and change one condition at a time.