
Directive 8020 Episode 8: Come True Walkthrough
Come True is Episode 8 and the finale chapter. The survivors must escape Tau Ceti f and return to the Booster Ring. This chapter requires flawless execution of escape QTEs and critical final decisions.
BLUF
Short route note: Take Williams with you, let Mitchell inside the hatch, choose to help Stafford when he falls, and complete the QTE to detonate the oxygen container to stop the mimic.
Key Facts
Come True Quick Facts
This page is written as a focused chapter guide, not a copied transcript. It uses verified episode structure and collectible coverage, then tells you what to watch for while playing.
| Episode position | Episode 8 of 8. |
| Primary purpose | Escape Tau Ceti f and stop the mimic threat. |
| Williams Rule | Choose 'Take Williams'. Leaving him behind results in his immediate death. |
| Stafford Rescue | Choose 'Help Stafford' when he trips during the corridor chase. Pass the follow-up QTEs. |
Step-by-Step Route Priorities
Follow these priorities before you replay the chapter. If you change a choice, keep QTE success, exploration, and survivor state as consistent as possible so the Story Tree result is readable.
| Step | Do this | Why it matters |
|---|---|---|
| Williams Decision | Select 'Take Williams' when given the choice during the cockpit prep. | Leaving him behind violates the 'Everyone Lives' run conditions. |
| Mitchell Hatch | Choose 'Let Mitchell Inside' when he bangs on the airlock window. | Keeping the door locked leaves Mitchell to die outside on the launch pad. |
| Stafford Rescue | Select 'Help Stafford' instead of running when he falls, then succeed at the QTEs. | Choosing to run will leave Stafford to be caught and killed by the creature. |
| Oxygen Detonation | Pass the final QTE prompt to shoot and detonate the oxygen container. | Failing this QTE allows the mimic to breach the ship, killing the remaining crew. |

Collectibles and Search Notes
Current collectible coverage lists 65 total collectibles across the game. Use this section as a route reminder, then use the dedicated collectibles page for exact cleanup.
- O Death Secret #3: Located on the shelf inside the escape shuttle cockpit.
- Cassiopeia Log #6: Found on the server terminal near the shuttle airlock.
Route Warnings
- Come True is the finale chapter; ensure you have backup saves if you fail QTEs.
- Ensure Eisele's Sympathetic trait has been boosted if you want the Humanitarian epilogue.
- Do not change multiple route variables during a replay; test one choice, QTE result, or exploration path at a time.
- Check the Story Tree after the episode before assuming the final visible choice caused the outcome.
- If a character was isolated, treat later trust prompts as route-critical until evidence proves otherwise.
Sources Used
These sources are linked because the page contains launch-sensitive route facts. Reddit and forum posts are useful demand signals, but the facts here are based on guide, review, or official coverage.
| Source | Used for | Link |
|---|---|---|
| GamesRadar episode guide | Episode order, chapter role, rough length, and replay guidance. | Open source |
| 100% Guides collectibles | 65 collectibles, episode collectible notes, Simms Recordings, and O Death cleanup. | Open source |
| PC Gamer preview | Eight-episode structure, first-run blind advice, and Turning Points replay method. | Open source |
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Frequently Asked Questions
Q: What episode is Come True?
Come True is Episode 8 and the finale of Directive 8020.
Q: How do I save Stafford at the end?
When Stafford falls during the escape, choose 'Help Stafford' and successfully complete the button prompts.
Q: Should I take Williams with me?
Yes, you must choose to take Williams. Leaving him behind results in his death.