
Directive 8020 Episode 1: Little Star Walkthrough
Little Star is Directive 8020 Episode 1 and works as the player calibration chapter. Use it to learn the interface, QTE rhythm, early crew dynamics, and the first signs that ordinary tension and mimic suspicion are not the same thing.
BLUF
Short route note: Play carefully, explore safe spaces, and write down who is present before any separation. This episode is less about solving everything and more about creating a clean baseline for later branches.
Verification Status
Little Star Quick Facts
This page is written as a focused chapter guide, not a copied transcript. It uses verified episode structure and collectible coverage, then tells you what to watch for while playing.
| Episode position | Episode 1 of 8. |
| Primary purpose | Tutorial, tone setup, crew baseline, and first route tracking. |
| Best first-run goal | Finish without rushing and document the first Story Tree-relevant decisions. |
| Image / video | Uses local episode art plus official trailer video context. |
Step-by-Step Route Priorities
Follow these priorities before you replay the chapter. If you change a choice, keep QTE success, exploration, and survivor state as consistent as possible so the Story Tree result is readable.
| Step | Do this | Why it matters |
|---|---|---|
| Opening scenes | Set subtitles, brightness, and QTE comfort before committing to long scenes. | Episode 1 teaches the controls and prevents avoidable prompt failures later. |
| Crew introductions | Record who is together, who separates, and who has useful knowledge. | Later trust checks depend on memory, witnesses, and location context. |
| Exploration | Inspect nearby crew and ship spaces before triggering objective exits. | Early evidence and logs create a baseline for contradictions. |
| After the episode | Open the Story Tree and mark any Turning Point or locked path. | This turns the first run into useful replay data. |

Collectibles and Search Notes
Current collectible coverage lists 65 total collectibles across the game. Use this section as a route reminder, then use the dedicated collectibles page for exact cleanup.
- Search personal and ship-status spaces before following major objectives.
- Record any collectible that explains the Cassiopeia crew, mission condition, or early suspicion.
- If the Story Tree marks a branch, note whether the collectible was found before that branch.
Route Warnings
- Do not change multiple route variables during a replay; test one choice, QTE result, or exploration path at a time.
- Check the Story Tree after the episode before assuming the final visible choice caused the outcome.
- If a character was isolated, treat later trust prompts as route-critical until evidence proves otherwise.
Sources Used
These sources are linked because the page contains launch-sensitive route facts. Reddit and forum posts are useful demand signals, but the facts here are based on guide, review, or official coverage.
| Source | Used for | Link |
|---|---|---|
| GamesRadar episode guide | Episode order, chapter role, rough length, and replay guidance. | Open source |
| 100% Guides collectibles | 65 collectibles, episode collectible notes, Simms Recordings, and O Death cleanup. | Open source |
| PC Gamer preview | Eight-episode structure, first-run blind advice, and Turning Points replay method. | Open source |
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Frequently Asked Questions
Q: What episode is Little Star in Directive 8020?
Little Star is Episode 1 of Directive 8020.
Q: Should I replay Little Star immediately?
Most players should finish the first run, check the Story Tree, and replay Little Star only if an early branch blocks a later goal.
Q: Does Little Star have ending spoilers?
Little Star is an early setup chapter, but your notes can still affect later survival and ending cleanup.