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Directive 8020 Episode 7: Revelation Walkthrough

Revelation is Directive 8020 Episode 7 and the last major setup chapter before the finale. Players should treat every survivor state, mission decision, and 50-50 style choice as ending-sensitive.

BLUF

Short route note: Keep one best-ending base route intact. Use Revelation to document final survivor state and mission context before branching into Come True.

Verification Status

Episode
Verified
Episode 7: Revelation
Source status
Verified
GamesRadar lists Revelation as Episode 7.
Route focus
Working guide
Final setup, mission stakes, survivor state, and ending-sensitive decisions.
Spoiler policy
Working guide
Late-game guide with controlled spoilers; finale explanation belongs on the endings page.
Use this official Directive 8020 video as visual context while following the Revelation walkthrough. Exact route outcomes still depend on your Story Tree state.

Revelation Quick Facts

This page is written as a focused chapter guide, not a copied transcript. It uses verified episode structure and collectible coverage, then tells you what to watch for while playing.

Episode positionEpisode 7 of 8.
Primary purposePrepare finale branches and preserve mission-critical information.
Best first-run goalDo not experiment randomly; document exact state entering the finale.
Replay priorityTest late choices one at a time from Story Tree nodes.

Step-by-Step Route Priorities

Follow these priorities before you replay the chapter. If you change a choice, keep QTE success, exploration, and survivor state as consistent as possible so the Story Tree result is readable.

StepDo thisWhy it matters
Final state logRecord survivors, deaths, injuries, evidence, and unresolved suspicion.The finale needs a clean state snapshot.
Choice disciplineChange one late decision at a time during replays.Revelation choices can become hard to interpret if you stack changes.
Mission contextTrack ship, Earth, Cassiopeia, and crew priorities separately.Ending value may depend on more than survivor count.
CollectiblesCheck for late route-locked items before moving into Come True.Finale cleanup is easier if the collectible route is already clear.
Revelation Directive 8020 walkthrough scene
Revelation should be tracked by objective, survivor state, collectibles, QTEs, Turning Points, and any route condition that carries into later episodes.

Collectibles and Search Notes

Current collectible coverage lists 65 total collectibles across the game. Use this section as a route reminder, then use the dedicated collectibles page for exact cleanup.

  • Look for late-game evidence before irreversible finale transitions.
  • Separate story explanation clues from trophy collectibles.
  • If an item appears only with a survivor alive, note that condition.

Route Warnings

  • Do not change multiple route variables during a replay; test one choice, QTE result, or exploration path at a time.
  • Check the Story Tree after the episode before assuming the final visible choice caused the outcome.
  • If a character was isolated, treat later trust prompts as route-critical until evidence proves otherwise.

Sources Used

These sources are linked because the page contains launch-sensitive route facts. Reddit and forum posts are useful demand signals, but the facts here are based on guide, review, or official coverage.

SourceUsed forLink
GamesRadar episode guideEpisode order, chapter role, rough length, and replay guidance.Open source
100% Guides collectibles65 collectibles, episode collectible notes, Simms Recordings, and O Death cleanup.Open source
PC Gamer previewEight-episode structure, first-run blind advice, and Turning Points replay method.Open source

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Frequently Asked Questions

Q: What episode is Revelation?

Revelation is Episode 7 of Directive 8020.

Q: Is Revelation important for endings?

Yes. Revelation is a late setup chapter where survivor state and mission choices can feed into the finale.

Q: Should I read ending spoilers before Revelation?

Only if you are chasing a specific ending. Otherwise finish Revelation once, then use the Story Tree for cleanup.