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Directive 8020 All 44 Death Scenes Checklist

This is the death-route tracker for Directive 8020. Use it after one clean playthrough: map every death by chapter, victim, trigger, avoid method, and nearest Turning Point instead of replaying blindly.

BLUF

Use deaths as a controlled checklist, not a first-run goal.Preview coverage cites 44 death scenes. Capture them from a clean completed route by branching through Turning Points, and always log the avoid method alongside the trigger.

Verification Status

Death count
Working guide
44 deaths reported by preview coverage; final in-game checklist still needs capture.
Exact death list
Needs capture
Needs episode-by-episode recording and screenshots.
Capture method
Verified
Turning Point branching and one-variable testing are ready to use.
Spoiler handling
Working guide
Death categories are visible; exact late-game deaths should be spoiler-labeled after capture.
Gameplay footage is useful for spotting death-risk systems: stealth pressure, QTE timing, mimic encounters, and Story Tree recovery.

How to Use This Checklist

Do not collect deaths on your first serious save-everyone route. First, finish a clean ending and map the Story Tree. Then use Turning Points to branch into dangerous choices one at a time.

  1. Record the chapter and playable character.
  2. Record the death trigger: trust, stealth, QTE, evidence, relationship, or finale.
  3. Record the nearest Turning Point and whether an earlier choice is required.
  4. Record the avoid method so the death guide also helps survival players.

Death Capture Plan

StepDo thisWhy it matters
Clean route firstFinish one route with as many survivors as possible.You need a stable base before branching into deaths.
Late deaths nextTest finale and late-game deaths from nearby Turning Points.These are usually fastest to capture after one ending.
System deathsReplay stealth, QTE, and mimic choices one at a time.This separates mechanical failures from story choices.
Document avoid methodEvery death entry must include how to prevent it.The page serves both all-deaths viewers and save-everyone players.
CategoryLikely triggerAvoid method
Mimic attackTrusting, following, or failing to identify an impostor.Verify isolated crew members and preserve group communication.
Stealth failureBeing seen, making noise, or choosing a poor hiding route.Crouch-walk, use cover, and do not sprint in threat zones.
QTE failureMissing reaction prompts during chases, combat, or escape.Stabilize input device and replay with consistent timing.
Relationship failureA character refuses help because trust was damaged earlier.Avoid needless blame and record relationship changes.
Evidence failureMissing a clue that unlocks safer later options.Search labs, terminals, crew rooms, and objective-adjacent spaces.
Finale branchLate-game survivor combinations or mission choices.Use late Story Tree nodes after one full ending.

Death Entry Template

Each confirmed death should eventually use the same format. This makes the page useful both for “all deaths” searches and for players trying to prevent a specific death.

  • Death number: 1 of 44 after verification.
  • Episode: Little Star, Dragnet, or the verified chapter title.
  • Victim: Young, Eisele, Cernan, Stafford, Cooper, or other confirmed character.
  • Trigger: choice, QTE, stealth, relationship, evidence, or finale branch.
  • How to avoid: exact safer choice or earlier Turning Point condition.
Directive 8020 death scene stealth risk
Many deaths in Directive 8020 should be mapped by system: stealth failure, QTE failure, trust failure, or missing evidence.

Next Guides

Frequently Asked Questions

How many death scenes are in Directive 8020?
Pre-release preview coverage has described Directive 8020 as having 44 death scenes. Treat the exact in-game checklist as something to verify while mapping chapters and Turning Points.
Can deaths be undone with Turning Points?
Most major route deaths should be testable through Turning Points, but the correct rewind point may be earlier than the final QTE. Check relationship, evidence, and separation choices before the death.
Should I collect all deaths before saving everyone?
No. Finish a clean survival route first, then branch from Turning Points to collect death scenes. That prevents your main save from becoming difficult to clean up.