
Directive 8020 All 44 Death Scenes Checklist
This is the death-route tracker for Directive 8020. Use it after one clean playthrough: map every death by chapter, victim, trigger, avoid method, and nearest Turning Point instead of replaying blindly.
BLUF
Use deaths as a controlled checklist, not a first-run goal.Preview coverage cites 44 death scenes. Capture them from a clean completed route by branching through Turning Points, and always log the avoid method alongside the trigger.
Verification Status
How to Use This Checklist
Do not collect deaths on your first serious save-everyone route. First, finish a clean ending and map the Story Tree. Then use Turning Points to branch into dangerous choices one at a time.
- Record the chapter and playable character.
- Record the death trigger: trust, stealth, QTE, evidence, relationship, or finale.
- Record the nearest Turning Point and whether an earlier choice is required.
- Record the avoid method so the death guide also helps survival players.
Death Capture Plan
| Step | Do this | Why it matters |
|---|---|---|
| Clean route first | Finish one route with as many survivors as possible. | You need a stable base before branching into deaths. |
| Late deaths next | Test finale and late-game deaths from nearby Turning Points. | These are usually fastest to capture after one ending. |
| System deaths | Replay stealth, QTE, and mimic choices one at a time. | This separates mechanical failures from story choices. |
| Document avoid method | Every death entry must include how to prevent it. | The page serves both all-deaths viewers and save-everyone players. |
| Category | Likely trigger | Avoid method |
|---|---|---|
| Mimic attack | Trusting, following, or failing to identify an impostor. | Verify isolated crew members and preserve group communication. |
| Stealth failure | Being seen, making noise, or choosing a poor hiding route. | Crouch-walk, use cover, and do not sprint in threat zones. |
| QTE failure | Missing reaction prompts during chases, combat, or escape. | Stabilize input device and replay with consistent timing. |
| Relationship failure | A character refuses help because trust was damaged earlier. | Avoid needless blame and record relationship changes. |
| Evidence failure | Missing a clue that unlocks safer later options. | Search labs, terminals, crew rooms, and objective-adjacent spaces. |
| Finale branch | Late-game survivor combinations or mission choices. | Use late Story Tree nodes after one full ending. |
Death Entry Template
Each confirmed death should eventually use the same format. This makes the page useful both for “all deaths” searches and for players trying to prevent a specific death.
- Death number: 1 of 44 after verification.
- Episode: Little Star, Dragnet, or the verified chapter title.
- Victim: Young, Eisele, Cernan, Stafford, Cooper, or other confirmed character.
- Trigger: choice, QTE, stealth, relationship, evidence, or finale branch.
- How to avoid: exact safer choice or earlier Turning Point condition.
